Entry tags:
OOC: City of Ariel App
→ IC
□ Name: Grit
□ Series: Advance Wars
□ Canon point: Post-Dual Strike
□ History: http://advancewars.wikia.com/wiki/Grit- Grit Himself
http://en.wikipedia.org/wiki/Advance_Wars, http://en.wikipedia.org/wiki/Advance_Wars_2:_Black_Hole_Rising, http://en.wikipedia.org/wiki/Advance_Wars:_Dual_Strike - The Games
□ Personality: ‘Possum spit! This area wasn't Blue Moon's to begin with. Blue Moon is just plain greedy. That's what it is. Fightin' for these folks just don't sit well with me. Well, I'll guess I'll just mosey on out and see what happens.’
Grit isn’t exactly seen as the most stand-up individual. Towards some people, he’s a traitor, who left his original country for no good reason at all and to others, he’s a lazy, unmotivated sort of man who needs to be forced to do just about anything. However, to a few select people who have seen him and all his sides, he’s a hero. He’s done a lot for his country of Blue Moon, despite all of his bad traits.
According to his commanding officer, Olaf, he’s the worst kind of person. He’s a lazy scoundrel, who is just out to annoy him. He’s often caught sleeping on the job, and other times Olaf comes in and yells at him for not being prepared for battle. Often times, especially in the first game, Grit is caught speaking out against him and his actions.
Olaf : Blast! We're running out of opportunities.
Grit : I don't see the need to get so worked up. It's not like this was Blue Moon property to begin with.
Olaf : What did you say? After all my work and planning?
Grit : It's common theft, man! Nothing more, nothing less.
Olaf : Why, you insolent little...
He doesn’t agree with Olaf’s actions all the time. Especially in the midst of the very first game, Grit believes Olaf is completely out of bounds for what he’s doing. Despite how much of a ‘scoundrel’ he can be, he’s got morals; at least enough to tell himself that what Olaf has been doing, going through Orange Star and tearing it up to conquer it, is wrong.
However, his morals might come into question when it comes to his loyalty. Grit has already hopped from one country to the next one over with barely a word, and he was very close to doing it again. From his first country of Orange Star, he’s already jumped ship once to Blue Moon due to a love triangle being formed (he left so his best friend, and Orange Star Commanding Officer, Max, could be happy with Nell, the highest ranking Commanding Officer in Orange Star), which got him labeled as a traitor by his best friend. When confronted about it, he simply replied that he ‘goes where he wants to go and that’s that’. Meanwhile, he nearly considered hopping ship over to Black Hole, the common enemy of all the armies, because he simply didn’t care about land. However, his issues with people getting killed needlessly and things getting destroyed come into play, and it’s the reason he turns them all away. He doesn’t want to be part of a group that sets out to destroy everything in sight. Adder, the Commanding Officer currently leading that Black Hole brigade, gets a lashing and is now considered one of Grit’s number one enemies.
The reason why Black Hole wanted him so much is that he’s far more competent than he happens to let on. His laziness is part of an act. When it comes down to crunch time, he doesn’t hold back. Grit becomes a hyper competent man, working well behind and in front of the scenes to help his army and the people he’s helping succeed with his intel that he delivers. He seems very quick with information, delivering it as fast as he possibly can to the necessary parties. He looks like a bumpkin that doesn’t know much at all, and he has the speech to match. However, it’s either a chosen act or just a really great coincidence of events, and he can push through that to prove his worth as a second-in-command.
Grit doesn’t have much in the way of an ego, despite his title. He’s a very relaxed fellow, and isn’t one to have his praises sung. In fact, he tells anyone who does it to just knock it off and they’re embarrassing him. He has the title of Sharpshooter, but he doesn’t introduce himself with that. He just introduces himself as Grit, and that’s the end of that for him. Other people talk well enough about him that he finds no real need to.
He’ll occasionally tease Olaf, and anyone else he gets to know, mostly in the way of nicknames and a little hint of sarcasm littered throughout. His commanding officer gets the most of his teasing (‘O bearded one’ happens to be his favorite there). However, other members fall under this as well (Max gets called Maxie, and the younger Commanding Officers get names like junior and kid). However, everything seems to be in a very good nature, and Grit’s normally friendly disposition has everyone besides Olaf appreciating these teasing jabs as simple affectionate jokes. His personality is very friendly, which is why no one takes his teasing too seriously. He’ll make jokes, but he’s a good spirited person and his jokes aren’t spiteful or bitey. When he’s serious or angry, he’ll let it be known.
However, for the most part, he’s laid back. He doesn’t get too excited or upset about anything. He’s a very chill person, and it can be seen in his battle tactics (long distance units take two turns: one to move, and then the next one to fire, so things go very slowly). He doesn’t see the need to move quickly, or react to things quickly. It makes him very level headed in that respect, as he’s able to keep a clear enough head for battle and so he can constantly perform at a strong level, rather than get frazzled and lose his focus.
Grit is a hard worker underneath it all, and just likes to hide it. He’s a good person, with a good set of morals, it’s just often a shame that some of them get passed over for his comfort levels. His biggest issue is his loyalty, and it’s something everyone should watch out for.
□ Age: Early-thirties; just an assumption as the game has no canon information on that.
□ Gender: Male
□ Appearance: Grit is a very tall (Looks to be about, or over, 6 feet) male, with black hair sticking out at the sides, and a very pointy beard. He is often seen in his trench-coat, jeans, shoes, and cowboy hat.
□ Abilities/Powers: Grit has a set of three ‘magical’ abilities, as part of him being a Commanding Officer in Advance Wars.
- Day to Day abilities: These are abilities that happen on a daily basis. Grit’s are that his indirect units can hit farther and harder, but his direct combat units, minus foot soldiers suffer in power and defense.
- CO Power: After a period of battling, a Commanding Officer using their CO Power, which is to give them a boost. Along with an increase to attack and defense for all units by 10%, his indirect combat units get extra distance and extra firepower.
- Super CO Power: If a Commanding Officer doesn’t use their CO power and allows it to keep building, they will eventually reach a Super CO Power. With Grit, those powers will increase his indirect combat units range even more, along with the previous increases to the attack.
These previous abilities can only be used with an army under his command. If he doesn’t have that, these abilities are useless.
Along with those, he is an excellent sharpshooter on his own terms with a gun, and, as stated in his personality, is very intelligent.
□ Personal Items:
- http://advancewars.net/fileadmin/images/awds/sprites/AWDS_Grit_Alt.gif - his alternate outfit
- http://advancewars.net/fileadmin/images/awds/sprites/AWDS_Grit.gif - his regular outfit (note that he has a cowboy hat instead of that thing)
- One revolver
- Six packages of cigarettes
- A lighter
note: both samples are taken from my Country Within The Palace app
□ First Person Sample: [The mirror turns on, and there’s a man sitting there with a cigarette in his mouth, perched on his lips.]
Well, ain’t this a kick in the face. [He chuckled.] So, we get attacked, then come to a home, and get a welcome basket. [Blowing out a puff of smoke.] Suppose you can’t complain too much.
[He pulls the things out of it.] So where do you get smokes anyways? It’s a city. It’s gotta have ‘em, right?
□ Third Person Sample: He didn’t really appreciate most of what had happened in this place. First of all, he had gotten attacked. Second of all, he had gotten attacked in a desert. And the second part bugged him more. Considering that he was not in a desert last time he remembered. No, he was somewhere else entirely. Thank god he had gotten rescued at least, or he might have been in some actual hell. But still... home was a far ways away... he could just feel it. Not that he needed to go back anytime soon. Although, Olaf might yell at him if he took too long... well, maybe a bit of time here would be okay.
In his apartment, he sat there, smoking a cigarette. This place... it would do just fine. He didn’t plan on staying here forever. Was there an exit? He wasn’t sure but he wasn’t going to risk not knowing just yet. Unless there was more out there to kill them (and he wouldn’t be surprised if there were, really). He took a long drag of the cigarette, and moved towards the mirror, picking it up, he looked it over, a finger rolling over it. So, he was going to pick it up, and flop on the bed to figure it all out. This was the way to communicate with people... or so he had heard.
Leaning his head back, he lifted it above his head, removing his hat for the few short moments, moving his fingers about to try and make it work. Well, it was annoying. He’d have a few complaints for them, but for the most part, he’s got the entire thing figured out. Stroking his chin, he lets out a big billow of smoke from his mouth, and places it back on the table, giving his arms a stretch. Digging through his pockets, he pulls out his box of cigarettes and looks at it... nearly empty.
Well, guess he was going to use the mirror now. Picking it up, he turns it on and gets ready to go.